willpower |
% of population |
reaction |
close attacks |
traits |
accuracy |
difficulty |
damage |
|||||
1 |
10% |
catatonic fear |
bite (humanoid) |
dex+brawl |
0 |
+2 |
str+1 (a) |
|||||
2 |
20% |
panic |
bite (monstrous) |
dex+brawl |
0 |
-1 |
str+1 (a) |
|||||
3 |
18% |
disbelief |
block |
dex+brawl |
0 |
var |
r |
|||||
4 |
15% |
berserk |
clinch |
dex+brawl |
0 |
0 |
str (b) c |
|||||
5 |
13% |
terror |
claw |
dex+brawl |
0 |
0 |
str+1 (a) |
|||||
6 |
10% |
conciliatory |
disarm |
dex+brawl |
0 |
+1 |
special |
|||||
7 |
7% |
controlled fear |
dodge |
dex+dodge |
0 |
var |
r |
|||||
8 |
5% |
curiosity |
hold |
dex+brawl |
0 |
0 |
none c |
|||||
9 |
1.5% |
bloodlust |
jab pistol |
dex+melee |
0 |
-2 |
weapon+2 (l) |
|||||
10 |
0.5% |
no reaction/blasé |
kick |
dex+brawl |
0 |
+1 |
str+1 (b) |
|||||
bashing |
parry |
dex+melee |
0 |
var |
r |
|||||||
bruised to wounded |
one hour each |
strike |
dex+brawl |
0 |
0 |
str (b) |
||||||
mauled |
three hours |
sweep |
dex+brawl |
0 |
+1 |
str (b) k |
||||||
crippled |
six hours |
tackle |
dex+brawl |
0 |
+1 |
str+1 (b) k |
||||||
incapacitated |
12 hours |
weapon strike |
dex+melee |
0 |
var |
var |
||||||
lethal/aggravated |
complications |
|||||||||||
bruised |
one day |
aborting actions |
You may abort at any time to a defensive maneuver, other abortions add 1 to the Difficulty of the action |
|||||||||
hurt |
three days |
|||||||||||
injured |
one week |
ambush |
Resisted Dex+Stealth vs Per+Alertness. Successes over add to dice in the free attack you get. |
|||||||||
wounded |
one month |
|||||||||||
mauled |
two months |
blind fighting |
+2 difficulty, +1 for partial obscurity |
|||||||||
crippled |
three months |
flank and rear attacks |
+1 accuracy for flank, +2 for rear. |
|||||||||
incapacitated |
five months |
movement |
may make a half-run move and still act unpenalized. |
|||||||||
armor |
soak |
Dex Pen |
targeting |
Medium: +1 Diff, +0 Dam. Small: +2 Diff, +1 Dam. Precise: +3 Diff, +2 Dam. Head shots make B, L. |
||||||||
reinforced clothing |
1 |
0 | ||||||||||
armor t-shirt |
2 |
1 |
close |
-1 accuracy, allows attack against longer reach. |
||||||||
kevlar vest |
3 |
1 |
multiple opponents |
Fighting multiple opponents gives +1 Difficulty for every opponent over the first, max +4. |
||||||||
flak jacket |
4 |
2 | ||||||||||
full riot gear |
5 |
3 |
aiming |
Each round adds 1 Accuracy, to max of Per. Scope adds further 2. |
||||||||
injury penalties |
movement |
|||||||||||
bruised |
0, full move |
walk = 7 yds |
autofire |
must have at least 1/2 clip. +10 acc, +2 diff |
||||||||
hurt |
-1, full move |
jog = 12+dex |
cover |
Light: +1 Diff them, +0 Diff you. Good: +2 them, +1 you. Superior: +3 them, +2 you. |
||||||||
injured |
-1, 1/2 max run |
run = 20+(3dex) |
||||||||||
wounded |
-2, no run |
remember: Injury penalties subtract from Initiative. |
multiple shots |
up to rate or fire of weapon. split actions normally. |
||||||||
mauled |
-2, 3 yds/ turn |
range |
double listed range for +2 diff. 2 yrds for -2 diff. |
|||||||||
crippled |
-5, 1 yd/ turn |
reloading |
takes an action, may be done in a split. |
|||||||||
incap. |
nil, no move |
strafing |
As Autofire, but successes are divided evenly among targets, leftovers as desired. |
|||||||||
remember: if more Health Levels than Stamina are taken in one round, one's next action is lost to Stun. This can be overcome with Rage. |
||||||||||||
short burst |
accuracy +2, difficulty +1, uses 3 shots. |
|||||||||||
two weapons |
split action, +1 diff for off-hand. |
|||||||||||
Falls |
Damage | |||||||||||
Feet | save | diff | dam | If it causes Pattern damage (i.e., is mystical or massively dissociative,) then it is Agg. If it causes minor dissociation and is not mystical, it's Leth. Otherwise, it's Bashing. | ||||||||
10 | dex+ath | 7 | 2 (b) | |||||||||
20 | dex+ath | 8 | 5 (b) | Metaphysical Problems: | ||||||||
30 | dex+ath | 9 | 10 (b) |
only werebeasts cannot spend willpower to annul wound penalties. they can spend rage, but it is not as useful. Mages and Hunters are mortal, but have no Humanity. |
||||||||
40+ | None | Nil | 10 (L) |